High Maintenance is a fast-paced mashup of classic arcade games with modern action gameplay. 

Rather play the game than read about it?  Play now instead

Taking inspiration from retro arcade games, High Maintenance is a third-person hack-and-slash adventure, with a gravity controlling super sword! Dive into the underground metro and show those rebellious janitorial bots who’s boss. Rack up points by smashing bots and stringing together killer combos. Want bragging rights? Check out how you stack up against other players on the online scoreboard—it’s like the ultimate showdown of janitorial justice! 

Platform: Windows
Date: Spring 2023
Role: Product Owner, UI & UX artist and designer, Combat designer
Team Members: Andrea Kutsup, Joseph Romanowski,Nathan Desjardins, Noah Cichowlas, Noble Westbrook, Samuel Fox,Sam Sussman, and myself!

Contest: Ubisoft University Competition
School: Champlain College Montreal Campus
Theme: Arcade
Honors: Best User Experience winner.  Additionally, nominated for Best Technical Challenge and Innovation and Best Creativity and Integration of the Theme

 Working on the game

My team had 10 weeks to create a game meeting several criteria. There were 19 teams competing to win 9 different awards.  

Contest Mandates

  • Scoring and an online scoreboard
  • Gravity manipulation
  • Creation and destruction mechanics
  • 2 pieces of concept art

Want to learn about the processes I used to create the award winning menus like the image below?  Check out my blog post here!

The final state of the settings menu

More about the Contest